Sougwen Chung is a Chinese-Canadian artist based in New York Brooklyn. She’s a multidisciplinary artist who works with different types of media like graphics design, animations, set design, sound design, light design. She is a prefect example of an modern artist which brakes the barriers between fine and digital art making them very transparent and fluent. She uses few unique techniques which makes her work very outstanding. Flat images together with 3d structures ( part of image which isn’t painted flat) and video mapping which adds more depth into her art work. And makes it alive!
Her style is described in a way where ” … form meets formless, sound meets vision, and made-hand meets made-machine …”. And indeed her style is very fluent, unreal, seems shapeless because nothing is written into edges or outlines of image and all of them are often creaked by animations and lights. She creates very ‘contrastful’ creations where black and white seems to dominate until shows is on and projector starts to through out rays of light. Also her drawing style is very unique. Very complicated, full of details and craziness at once. It seems like she has ability to interpret the reality in very unreal and ‘hydro-cristal’, spiritual way.
One of the installation she introduced to the audience on Mapping Festival 2013 called CHIAROSCURO:
She became my another inspiration in my work towards end of year show. She just introduced me a nice and simple concept of creating visual illusion by making things pop out from flat image and adding extra depth by lights. It is a nice concept, bit like origami, I’m thinking of now. It could suit to my idea better rather doing one big flat painting and animations around it. This one could be even more alive, dynamic and interesting.
It might be the concept of visual illusion I would go for! I’ll be still researching more :-P
My Animatic from my 11 second club audio.
Storyboard on comic life in order.
My city animation from my lesson today in after effects XD
today we had after effects lessons on making objects 2 1/2 D objects and making items move which was complicated at first as i had previously missed the last lesson but once i understood how to do certain things like for example placing a key frame i soon started to get in the flow and find it…
no light to be seen,
I tremble a bit,
my eyes can’t believe it:
visionary landscapes of never-ending seas above,
suspended in the air.
Tears ain’t falling,
Below is an image i created as part of a practicing session, I’ve been looking at more sharp and clean objects and focusing on improving my skills with vector designs.
I’ve started thinking more in depth about what I’m wanting to produce as a larger project, i’m interested in perhaps doing a small series of animations based on the collection of issues or things that may result in suicide or worst case situations.
llately ive been working on my new FMP, and creating visual representations of data that i have collected in relation to my chosen subject matter. (these will be uploaded at a later date). i have also been thinking (again) about how to theme my animation and have come up with another matter…
Today i had tutorial and an update what is needed for for my info graphics project and i got stuck in to finding my research so far i have my timeline all i have to do now is get the info on the cars and present it as a visual reference file and get the few steps closer to my animation yay!!!!
Been having problems with photo uploads so i apologise having to put them as links :(